// Set up method to add new events
function addOnWindowLoad( func ){
	addEvent(window,'load', func)
}

function addEvent(obj, evType, fn){ 
 if (obj.addEventListener){ 
   obj.addEventListener(evType, fn, true); 
   return true; 
 } else if (obj.attachEvent){ 
   var r = obj.attachEvent("on"+evType, fn); 
   return r; 
 } else { 
   return false; 
 }
}
